Middle
Full time
Negotiable
Remote
DECARTEL has united game development veterans, passionate and high-skilled experts with more than 15+ years of experience in game industry sharing unique vision, different backgrounds and creative approach in one full-cycle game development company. The pillars of our business are quality, responsibility and respect.
What are you working on?
- Platforms: PC
Team size and structure?
Our team has now 50+ active members and we are growing.
For which tasks (responsibilities)?
Implementing the user experience and technical layer functional with Blueprints and C++ in Unreal Engine
Integrate content assets into project
Assist in the implementation of our standard operating procedures
Control code quality and itegrity
Understand the complexities involved in project planning, scheduling, and resource allocation
Ensure quality is kept high throughout the game development pipeline
Close interaction with the team
What kind of professional are we looking for?
Experience as a UE 4/5 developer - 3+ years
UE Blueprints and C++
Base game functional (GameMode, Controller, Character, Components etc)
Multiplayer (replication, authority, client/dedicated server etc)OnlineSubsystem, HTTP/JSON functional
DataTables, DataAssets, AnimationBlueprints, UMG
Version control system (Git)
PixelStreaming, Blockchain, AWS experience would be a plus
Why do we enjoy working here?
An international distributed team that works remotely from all over the world
An interesting and challenging project
Flexibility in the terms of cooperation, taking into account the individual needs of employee
Enhancing your career, developing your skills, and constant growth
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