2D Animator- Freelance - Remote

SOFTGAMES GmbH , Posted yesterday

Middle

Freelance

Negotiable

Remote

What are you working on?
  • Genres: Puzzle, Casual
  • Platforms: Browser, Mobile
For which tasks (responsibilities)?

The freelancer will support the project by delivering animation assets and related visual content, including:

  • Creating high-quality 2D animations for gameplay elements, characters, and environments.

  • Producing particle effects and visual effects to enhance gameplay feedback and visual storytelling.

  • Creating UI animations that contribute to a polished and dynamic player interface.

  • Preparing animation assets compatible with the project’s technical requirements and pipelines.

  • Ensuring animation deliverables are consistent with the established visual style and art direction of the game.

  • Iterating on animation assets based on project feedback cycles.

  • Supporting additional 2D asset production tasks when required, such as preparing assets for rigging, adjusting existing assets, or producing supporting illustrations.

  • Using AI-assisted tools where helpful for asset preparation or adjustments.

What kind of professional are we looking for?

Required Experience:

  • Demonstrated professional experience as a 2D Animator in the games industry (portfolio or demo reel required).

  • Strong expertise in Spine, including advanced understanding of production workflows and animation systems.

  • Proficiency in Adobe After Effects or comparable software for visual effects and animation previews.

  • Strong understanding of animation fundamentals such as timing, weight, and motion.

  • Ability to work within an established visual style and animation direction.

  • Experience creating 2D particles or hand-drawn FX for gameplay animation.

  • Professional working proficiency in English.

  • Strong attention to detail and ability to deliver high-quality assets within production timelines.

Bonus Skills:

  • Experience working with Unity.

  • Familiarity with HTML5-based game production pipelines.

  • Proficiency in digital painting tools such as Photoshop.

  • Experience working with version control systems (Git) and related tools.

The selection process

Qualified applicants will be expected to complete a graphics test.

*For this position the candidate should be based in Europe

SOFTGAMES GmbH

Company type: Developer, Publisher

Employees: 51-200

Platforms: Mobile, Social, iOS, Android

Genres: Puzzle, Card and/or Board, Casual

https://www.softgames.de/

View all vacancies from SOFTGAMES GmbH
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